The SVHG Republic

The Svhg was Established in the Spring of 2006 by Nabolshia the Dark Woodsman of Lumbridge Sheep Pen. In no more than a year the Guild grew to 600 members.

A great divide occured at the hands of turncoats, causing the Guild to split into Factions. Crafting Guilds, Combat Guilds, and Questing/ Skilling Guilds.

Now is a New time. The son of Nabolshia steps forward, with his companions, and the aid of the Founder, Orion seeks to bring the Factions together again. Under one Council, and restore peace to Runescape through the SVHG Republic.

White Knights

White Knights
Prosylte

Factions

The PURPOSE in the new formation of the SVHG into what is now the SVHG CORE, is to bring together the ORIGINAL SVHG operatives that are in other SVHG factions. These leaders can work together with the TRUE elite SVHG to form groups for Mini Games, PvP and other GUILD events.

GUILD GAME STRUCTURE AND SETUP HAS CHANGED AND INFORMATION ON NAMES NEEDS TO BE UPDATED AND ANOTHER GROUP ADDED AS WELL. - side note
All SVHG Factions have to be approved by Nabolshia to be Legitimate.
There are currently 2 approved and authorized SVHG factions:



Palm reading
Currently The Svhg is in 3 Factions in Runescape:(Branches have become Extinct)

 The SVHG was Founded in 2006 by Nabolshia, there have been many along the way that are LEGEND - Those are as follows,  JohnHalfElven, Universeman0, Rowlann, Dalek hybrid, Beloved JJ, Vazquez26, 92Amanda19, Bloomdrop, Frey Saytan, Flipcityguy8, Luigigangsta, Linksys 220, sir william20, Mr Joker 777, Neiltheseal, Hoppy Bacon, Falken Z, Dav The Tiny, Jake Mama10, these are the records of founding members of this Guild in 2006, and those that have earned a place in the Hall of Legends, and SHALL hold a title no less than Captain, unless disgraced through acts against the Guild Law or Charter, or Code of Conduct.




SVHG Core - Run by Nabolshia, as a Core unit of ALL SVHG leadership ONLY.
(YOUR ON THE ORIGINAL SITE) - Founded by Me. Also on Myspace- CLick here

The SVHG CORE is about the standard of the game itself and making improvements in the way gamers treat one another and their time in the Runescape world playing. We want to continue with having CORE leaders of factions, and those of LEGEND involved in a high ranking and High level state of fun when in Runescape. Every Noob is a potential MVP.





Teh S V H G - Run by JonHalfElven, previous Jon the Fast, Est 2006. Click Here

The "teh S V H G" is based on the old SVHG rule of sharing information and crafting abilities and skills with one another freely, participate in weekly or monthly guild events and be active in the game world. They do not promote bias attitudes and or the other things that SVHG members of all factions can not stand. This group works well as a unit, both in crafting, Mini gaming and PvP, and are a force to be reckon with.





SVHG Hq - Run by Broz, who was US Army 33, Est 2006, also known as Svhg Army.Click Here


The SVHG ARMY or SVHG Hq is the home of the SVHG PvP, and battle mini game masters. They spend most time in a frivoulous fight just to make a point against the wrongs on others. They remain to be the defenders of the SVHG, in the way they are competitive and spend most their time working toward the top of the ladder. They balance Mini games out and provide a winning structure for all SVHG combatants.

How to Make an Oil Lamp

How do you go into Dark places few have ever seen? With a lamp, and not just any old lamp. A candle can blow out from a breeze, a glass lamp candle lantern can be easily shattered by enemies and then your in the dark getting destroyed. No. You need a minimum of an Oil Lantern to be safe. It isn't broken in combat, and the wind can not blow it out. You will live.

If you can not meet the requirements, then contact Nabolshia or Sir William for an Oil Lamp, you must have Fire Making of 20 to use it, and a tinder box.

 To Learn how to make an Oil Lamp, click on THIS LINK (HERE) , swamp tar can be bought at the GE as well, and usually other components too, such as an Oil Lamp, you will have to fill them yourself in the shop south of Falidors southern walls to the west, and down the coast past the Demon dungeons. The road leads to a shack, place your swamp tar in there and then fill your lamp. Glass can be blown into an Oil Lamp using a glass blower, and a furnace. The Oil Lantern frame takes 1 Iron bar and the skill to craft it.

Nabolshis, Founder, Master & Friend

Dark Raven Coven


Become one of the FEW. Knights of the SVHG have always been held in the highest regard for their accomplishments. The mainstay of this is the Quests as listed below. To complete this series and become one of the HOLY of the SVHG. The quest line mirrors, crafting, Magic, Combat, and diplomacy. You learn the art of being a spy and a turn coat. Once you have completed this, you may stand with the others of the "WAY" in your Official Garb of the ORIGINAL SVHG ELITES. H.A.M.

The struggle to unite warring fanctions between Humans and goblins is an epic struggle to prove equality amoung the races. And it is a long hard journey. In the quest line you are an apprentice, once completed, you are a sacred member of the SVHG ELITE, Dark Raven.

(Full H.A.M. gear, Ddp+++, weapon or staff of choice, clan banner, Duel Ring, Arrows (Any type), and a Bow (Any type) in your Bag. Various Runes for spells (As needed). All Elites are expected to carry atleast 1 teletab fo ruse to escape situations, (varrock, camelot, Fallidor).
 
First and foremost in order to be a high ranking officer, you have to know the depth of the game. And to know this, is to know the many dark secrets of H.A.M. and where they lead. There is a great secret - do you know what it is? And what is the reward? Once you are finished here do you have what it takes to be DARKEN? The most secret of the Svhg covens, masters of Desert Treasure.
The gear above dictates the ceremonial dress of a TRUE SVHG Dark Raven operative. This is the true ceremonial dress of the founders of the Severed Hand Guild. This was aquired, through certain "tests" of loyalty and devotion to the SVHG. You have to do a series of quests, and they will not be easy. And in the end, your true test, where you can go. If you can come to me into that secret lost place, then you too will be added to the ranks of SVHG Dark Raven ELITE.

SVHG ELITE to this DAY

Nabolshia
Luigigangnsta
US Army33
Barrack
Falken Z
Flipcityguy8
Private Joker
Spanna3000
Frey Saytan
Vstri1
Universeman0
Rowlann

(Others being researched (or) Trained )
Comes a leader of DRAVEN
The quest series can be followed at the following links:
* * *

~ Training of "THE WAY" of the Severed Hand Guild ~

PHASE ONE : "FIND the SECRET PLACE"

Stage 1 : Goblin Diplomacy (Quest) CLICK HERE
Stage 2 : Rune Mysteries (Quest) CLICK HERE
Stage 3 : The Lost Tribe (Quest) CLICK HERE

PHASE 2 : "ACCESS ALL EXITS"

Stage 4 : Death to the Dorgeshuun (Quest) CLICK HERE
Stage 5 : The Dig site (Quest) CLICK HERE
Stage 6 : The Giant Dwarf (Quest) CLICK HERE

The Finale ~ 
Another Slice of H.A.M.

The Final TEST, you must appear in locations set by the Master... If you can pass over into these area's, you will have passed the tests, and become OFFICIAL SVHG Dark Raven ELITE.

You MUST have completed this series, and had it tested by another General or the Master Himself.
Then your a Knight SVHG Dark Raven.

A DARK RAVEN operative.
(Hand-Eyes-Ears)

Nabolshia, Founder, Master and Friend
Leader and Founder of Dark Raven & Founder of DRAVEN.

!!!SVHG!!!